Walkthrough:Your Turn to Die: Death Game By Majority/Chapter 3, Part One, Section A (2024)

This is a walkthrough for Chapter 3, Part One, Section A of Kimi ga Shine: Tasuketsu Death Game. It attempts to be as spoiler free as possible.

Contents

  • 1 Guide
    • 1.1 Opening
    • 1.2 Obstructor Fight 1
    • 1.3 Exploration 1
    • 1.4 Boxing ring puzzle
    • 1.5 Exploration 2
    • 1.6 Locker room trap
    • 1.7 Exploration 3
    • 1.8 Obstructor Fight 2
    • 1.9 Return the library books
    • 1.10 Battle with Midori
  • 2 Notes
  • 3 Navigation

Guide[]

Opening[]

  • Enter door in the center of the Lobby.
  • Enter door at the top of the stairs.
  • Touch the monument.
  • Touch the coffin. Touch the coffin again, choose "Open."
  • Open the newly appeared coffin.
  • Investigate all other coffins then the center one again.
  • Talk to all the Dummies.
  • You can rename Midori, but some names are off-limits, including the names of most of the characters.

Obstructor Fight 1[]

This chapter uses turn-based strategy to defeat enemies in a style similar to the discussions. After using one character to perform an action, that character is no longer an option. You can select Sara to save.

If you don't beat the Obstructor within 9 turns, someone will die. Note: While the Obstructor is staggered, it does not count toward those turns.

  1. Learn how dangerous the Obstructor is, with:
    • Keiji
    • Q-taro
    • Kurumada
  2. Attack the Obstructor, with:
    • Q-taro* (*Mai becomes an available option once, If you used Q-taro already. Select her to enable Q-taro again.)
    • Kurumada
  3. Attack the Obstructor again, with:
    • Q-taro*
    • Kurumada
  4. Search for a weapon, with:
    • Hayasaka
  5. Search for something useful, with:
    • Gin
  6. Have the Obstructor stumble, with:
    • Ranmaru
    • Q-taro*
    • Anzu
  7. Burn the Obstructor, with:
    • Hinako
    • Sou/Kanna
  8. Attack the Obstructor using the weapon Hayasaka found, with:
    • Hinako
    • Reko/Alice
    • Kurumada

Exploration 1[]

  • Touch the stone monument. "Proceed" past it.
  • Take the map that's on the left side of the gate.
Walkthrough:Your Turn to Die: Death Game By Majority/Chapter 3, Part One, Section A (1)
  • Move to → Boxing ring.
  • Touch the doorway on the other side of the room. Choose "Enter the passage."

Boxing ring puzzle[]

If you don't solve the puzzle within 9 turns, it's game over.

Optionally, you can inspect the liquid, then select Reko/Alice to slow the flow of the liquid. This gives you an +3 turns. Having just used 2 turns to do this, you have a total of 10 turns.

  1. Inspect the shadow in the middle of the boxing ring.
  2. Inspect the ropes.
  3. Inspect the white cord in the back-left corner.
  4. Get the knife with: Keiji
  5. Cut the ropes with: Mai
  6. Change the color of the post with: Ranmaru (Yellow)

Exploration 2[]

  • Touch the doorway on the other side of the room. Choose "Enter the passage."
  • Investigate room. Touch the painting of Midori.
  • Move to → Elevators → Locker room. Touch the stain on the ceiling.
  • Attempt to Move to somewhere.
  • Move to → "Bathroom"; the room with the red door. Touch the symbol of the blue and red persons. Choose "Hold hands." Touch the doorway, "Go inside."
  • Investigate the dresser.
  • Choose "Drink the tea."
  • Attempt to Move to somewhere.
  • Move to → Gallery. Touch the unfinished painting. Choose "Use the paints."
Walkthrough:Your Turn to Die: Death Game By Majority/Chapter 3, Part One, Section A (2)
  • Touch the device hidden behind the painting.
  • Move to → Elevators. "Press the up button."
  • Move to → Locker room.

Locker room trap[]

  • Continue doing actions to pass the time. (3 Turns)
    • Note: Sara's "Observe situation" does not pass time.

Exploration 3[]

  • Move to → Elevator.
  • Pick up the map on the ground.
  • Explore the rest of the floor. The order doesn't necessarily matter except that you need to enter some rooms to unlock others.
    • Move to → Classroom. Investigate what's on the blackboard.
    • Move to → Locker room. Investigate what's on the two shelves.
    • Move to → Police box. Investigate the car. (Need to visit locker room to unlock)
    • Move to → Library. (Need to visit police box to unlock)
    • Move to → Office. Investigate the turned-on computer. (Need to visit library to unlock)
  • Attempt to Move to somewhere.
  • Touch the center of the map.
  • Move to → Library.
  • Take the collar on the desk.
  • Investigate the monitor that turned on.
  • Move to → Library.

Obstructor Fight 2[]

If you don't win the battle within 8 turns, someone will die.

Incidentally, Hayasaka can set the timer back (+1 turn), while Q-taro can set it forward (-1 turn).

  1. Search the room with:
    • Reko/Alice
  2. Destroy the smartphone with:
    • Ranmaru
    • Hinako
  3. Search the room with:
    • Kanna/Sou
  4. Destroy the alarm clock with:
    • Ranmaru
    • Hinako
  5. Accept the suggestion of:
    • Keiji

Note: If you searched with Gin, then have Mai use the item he found, it leads to a game over.

Return the library books[]

Walkthrough:Your Turn to Die: Death Game By Majority/Chapter 3, Part One, Section A (3)

To switch to the fourth floor map, click "5F" on the bottom-right corner of the map screen. The books are at the following (You can ask Keiji who's in the Police station; he can help you out):

  • Yellow book - 5F Office
  • Green book - 5F Classroom
  • Red book - 4F Discussion Room
  • Blue book - 4F Boxing ring
    • Move to → Boxing ring. Talk to Kurumada.
    • Move to → Cemetery. Talk to Q-taro.
    • Move to → Boxing ring. Talk to Kurumada again.
  • Move to → [5F] Library. Touch the spaces of the missing books to return each one.
  • Climb the staircase.
  • Talk to Midori.
  • Move to → Security office. Touch the display monitors.
  • Move to → [4F] Cemetery.
  • Attempt to Move to somewhere.
  • Touch Keiji (x3)

Battle with Midori[]

If you don't beat Midori within 9 turns, the dialogue ends a little differently. Note: While Midori is staggered, it does not count toward those turns.

In this battle, the characters do not usually "retire" after one move.

  1. Select Kanna/Sou to attempt to block Midori's path. (Enables Q-taro)
  2. Select Q-taro to approach Midori. (Downs Keiji)
  3. Select Keiji to calm him down.
  4. Select Kanna/Sou anytime between turns 2-4 and have Kurumada stop them. It is required for him to stop you at least once during the battle.
  5. Select Q-taro to grab Midori's legs. (Staggers Midori)
  6. Select Kanna/Sou when Midori is staggered and Keiji is up.

Notes[]

  • Most dialogue and action choices have no effect on the game. Those that are important are noted in the guide. Relax and have fun reading the various responses without too much stress.

Navigation[]

Chapter 2, Part TwoWalkthroughChapter 3, Part One, Section B
ve Your Turn to Die: Death Game By Majority
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Walkthrough:Your Turn to Die: Death Game By Majority/Chapter 3, Part One, Section A (2024)
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